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Mortal Kombat Advance GameRatio Review GBA |
 View Full Game Info
Published by Midway
Released on 2001-12-12
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| 36% GameRatio |
10% GR% Review |
Shay
Reviewed on 2003-11-02
After hearing all the horror stories about Mortal Kombat Advance, I couldn’t resist giving it a test drive. They were right: this game is so bad that I was forced to raise the 2 that I rated Mortal Kombat Mythologies to a 3. At least that game is somewhat playable.
Almost everything in this game is a disaster. Take Mortal Kombat Trilogy, turn the graphics into pure crap, remove fatalities, pits, babalities, mercies, animalities, brutalities, remove any kind of hit detection, add more crap, and you don’t get anywhere close to how bad this game is. An entire button is devoted to the useless Run move, yet you have to hold back and down to do low kicks and low punches. That really makes no sense but is barely passable, unlike the uppercuts and roundhouses. These two crucial MK moves are totally useless because they are slow and take hardly any damage at all.
There seems to be a big problem with the general programming. I’m just kidding - there is an ENORMOUS problem with it. Every match that I played demonstrated numerous gameplay bugs. Projectiles went all over the place, the fighters jumped through each other, the combos never actually touched the other player, and other pathetic displays occurred faster than I could hit back and down to do a freaking low kick. Horrible. The non-existent gameplay makes the game unplayable. Unconvinced that MK Advance was absolute crap by this point, the developers decided to make the AI extremely unfair. These guys anticipate every move that you have and turn the matches into slaughters. They kill you in five hits because blocking is near impossible. That’s another problem: doing moves is tough. In fact, executing special moves is almost impossible.
The fatalities are the cherry on the top of this reeking pile of crap. Each character has only one fatality and friendship apiece. Yes, the rest has been completely removed. You would think that the fatalities would at least be cool considering everyone only gets one each. Wrong! The fatalities involve minimal blood and demonstrate the best graphics of a NES game. Take a pile of crap and smear it on the screen and you will get better looking graphics. The music and sound effects are also terrible, no surprise there. And I’ve already mentioned the controls, if you want to call them that. You get a run button, a high punch, and a high kick. Blocking doesn’t work half the time, and the low punch and kick are hard to do. And special moves? Sure, but they aren’t guaranteed to even hit your opponent.
I do encourage you to play this game because I cannot describe in words how terrible this game is. I played a few fights and was laughing my head off at gaming’s equivalent of crap. Do yourself a favor and play the game at least once. It delivers comedy like no other game.
Shay O'NeilGameRatio review by Shay
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